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Film
" Film" refers to the celluloid media on which movies are printed. This type of film here is 8mm.
Film is a term that encompasses motion pictures as individual projects, as well as — in metonymy —
the field in general. The origin of the name comes from the fact that photographic film (also called filmstock) has historically
been the primary medium for recording and displaying motion pictures. Many other terms exist — motion pictures (or just
pictures or "picture"), the silver screen, photoplays, the cinema, picture shows, flicks — and commonly movies.
Films are produced by recording actual people and objects with cameras, or by creating them using animation
techniques and/or special effects. They comprise a series of individual frames, but when these images are shown rapidly in
succession, the illusion of motion is given to the viewer. Flickering between frames is not seen due to an effect known as
persistence of vision — whereby the eye retains a visual image for a fraction of a second after the source has been
removed. Also of relevance is what causes the perception of motion — a psychological effect identified as beta movement.
Film is considered by many to be an important art form; films entertain, educate, enlighten and inspire audiences.
The visual elements of cinema need no translation, giving the motion picture a universal power of communication. Any film
can become a worldwide attraction, especially with the addition of dubbing or subtitles that translate the dialogue. Films
are also artifacts created by specific cultures, which reflect those cultures, and, in turn, affect them.
History of film
Main article: History of film
Mechanisms for producing artificially created, two-dimensional images in motion were demonstrated as early as
the 1860s, with devices such as the zoetrope and the praxinoscope. These machines were outgrowths of simple optical devices
(such as magic lanterns), and would display sequences of still pictures at sufficient speed for the images on the pictures
to appear to be moving, a phenomenon called persistence of vision. Naturally, the images needed to be carefully designed to
achieve the desired effect — and the underlying principle became the basis for the development of film animation.
With the development of celluloid film for still photography, it became possible to directly capture objects
in motion in real time. Early versions of the technology sometimes required the viewer to look into a special device to see
the pictures. By the 1880s, the development of the motion picture camera allowed the individual component images to be captured and stored on a single reel,
and led quickly to the development of a motion picture projector to shine light
through the processed and printed film and magnify these "moving picture shows" onto a screen for an entire
audience. These reels, so exhibited, came to be known as "motion pictures". Early motion pictures were static shots that showed
an event or action with no editing or other cinematic techniques.
A shot from Georges M elies' Le Voyage dans la Lune (A Trip to the Moon) (1902), an early
narrative film.
Motion pictures were purely visual art up to the late 1920s, but these
innovative silent films had gained a hold on the public imagination. Around the turn of the 20th Century, films
began developing a narrative structure. Films began stringing scenes together to tell narratives. The scenes were later broken
up into multiple shots of varying sizes and angles. Other techniques such as camera movement were realized as effective ways
to portray a story on film.
Rather than leave the audience in silence, theater owners would hire a pianist or organist or a full orchestra
to play music fitting the mood of the film at any given moment. By the early 1920s, most films came with a prepared list of
sheet music for this purposes, with complete film scores being composed for major productions.
The rise of European cinema was interrupted by the breakout of World War I while the film industry in United States
flourished with the rise of Hollywood.
However in the 1920s, European filmmakers such as Sergei Eisenstein and F. W. Murnau continued to advance the
medium. In the 1920s, new technology allowed filmmakers to attach to each film a soundtrack of speech, music and sound effects
synchronized with the action on the screen. These sound films were initially distinguished by calling them "talking pictures",
or talkies.
The next major step in the development of cinema was the introduction of color.
While the addition of sound quickly eclipsed silent film and theater musicians, color was adopted more gradually.
The public was relatively indifferent to color photography as opposed to black-and-white. But as color processes improved
and became as affordable as black-and-white film, more and more movies were filmed in color after the end of World War II,
as the industry in America came to view
color an essential to attracting audiences in its competition with television, which remained a black-and-white
medium until the mid-1960s. By the end of the 1960s, color had become the norm for film makers.
The 1950s, 1960s and 1970s saw changes in the production and style of film. New Hollywood, French New Wave and
the rise of film school educated, independent filmmakers were all part of the changes the medium experienced in the latter
half of the 20th Century. Digital technology has been the driving force in change throughout the 1990s and into the 21st Century.
Film theory
Main article: Film theory
Film theory seeks to develop concise, systematic concepts that apply to the study of film/cinema as art. Classical
film theory provides a structural framework to address classical issues of techniques, narrativity, diegesis,
cinematic codes, "the image", genre, subjectivity, and authorship. More recent analysis has given rise to psychoanalytical
film theory, structuralist film theory, feminist film theory and others.
Film criticism
Main article: Film criticism
Film criticism is the analysis and evaluation of films. In general this can be divided into academic criticism
by film scholars and journalistic film criticism that appears regularly in newspapers and other media.
Film critics working for newspapers, magazines, and broadcast media mainly review new releases. Normally they
only see any given film once and have only a day or two to formulate opinions. Despite this, critics have an important impact
of films, especially those of certain genres. Mass marketed action, horror, and comedy films tend not to be greatly affected
by a critic's overall judgment of a film. The plot summary and description of a film that makes up the majority of
any film review can still have an important impact on whether people decide to see a film. For prestige films
such as most dramas, the influence of reviews is extremely important. Poor reviews will often doom a film to obscurity and
financial loss.
The impact of reviewer on a film's box office performance is a matter of debate.
Some claim that movie marketing is now so intense and well financed that reviewers cannot make an impact against
it. However, the cataclysmic failure of some heavily-promoted movies that were harshly reviewed, as well as the unexpected
success of critically praised independent movies indicates that extreme critical reactions can have considerable influence.
Others note that positive film reviews have been shown to spark interest in little-known films.
Conversely, there have been several films in which film companies have so little confidence that they refuse
to give reviewers an advanced viewing to avoid widespread panning of the film. However, this usually backfires as reviewers
are wise to the tactic and warn the public that the film may not be worth seeing and the films often do poorly as a result.
It is argued that journalist film critics should onlybe knownas film reviewers, and true film critare those
who takapproach to films. This work is more often known as film theory or film studies.
These film critics try to come to understand why film works, how it works, and what effeit has on people. Rather
than write for newspaper or appear on television their articles are published in scholarly journals, or sometimes in up-market
magazines. They also tend to be affiliated with colleges or universities.
The motion picture industry
Main article: Film industry
The making and showing of motion pictures became a source of profit almost as soon the process was invented.
Upon seeing how successful their new invention, and its product, was in their native France, the Lumi ?/FONT?res quickly set about touring the Continent to exhibit the first films
privately to royalty and publicly to the masses. In each country, they would normally add new, local scenes to their catalogue
and, quickly enough, found local entrepreneurs in the
various countries of Europe to buy their equipment and photograph, export, import and screen additional product
commercially. The Oberammergau Passion Play of 1898 was the first commercial motion picture ever produced. Other pictures
soon followed, and motion pictures became a separate industry that overshadowed the vaudeville world. Dedicated theaters and
companies formed specifically to produce and distribute films, while motion picture actors became major celebrities and commanded
huge fees for their performances. Already by 1917, Charlie Chaplin had a contract that called for an annual salary of one
million dollars.
In the United States today, much of the film industry is centered around Hollywood. Other regional centers exist
in many parts of the world, and the Indian film industry (primarily centered around "Bollywood") annually produces the largest
number of films in the world. Whether the ten thousand-plus features a year produced by the Valley porn industry should qualify
for this title is the source of some debate. Though the expense involved in making movies has led cinema production to concentrate
under the auspices of movie studios, recent advances in affordable film making equipment have allowed independent film productions
to flourish.
Profit is a key force in the industry, due to the costly nature of filmmaking; yet many filmmakers strive to
create works of lasting social significance. The Academy Awards (also known as The Oscars) are the most prominent film awards
in the United States, providing recognition each year to films, ostensibly based on their artistic merits. Also, film quickly
came to be used in education, in lieu of or in addition to lectures and texts.
Stages of filmmaking
Main article: Filmmaking
The nature of the film determines the size and type of crew required during filmmaking. Many Hollywood adventure
films need computer generated imagery (CGI), created by dozens of 3D modellers, animators, rotoscopers and compositors. However,
a low-budget, independent film may be made with a skeleton crew, often paid very little. Filmmaking takes place all over the
world using different technologies, styles of acting and genre, and is produced in a variety
of economic contexts that range from state-sponsored documentary in China to profit-oriented movie making within
the American studio system.
A typical Hollywood-style filmmaking Production cycle comprises five main stages:
Development
Preproduction
Production
Post-production
Distribution
This production cycle typically takes three years. The first year is taken up with development. The second year
comprises preproduction and production. The third year, post-production and distribution.
Film crew
Main article: Film crew
A film crew is a group of people hired by a film company for the purpose of producing a film or motion picture.
Crew are distinguished from cast, the actors who appear in front of the camera or provide voices for characters in the film.
Independent filmmaking
Main article: Independent film
Independent filmmaking takes place outside of the Hollywood, or other major studio systems. An independent film
(or indie film) is a film initially produced without financing or distribution from a major movie studio. Creative, business,
and technological reasons have all contributed to the growth of the indie film scene in the late 20th and early 21st century.
Creatively, it was becoming increasingly difficult to get studio backing for experimental films. Experimental
elements in theme and style are inhibitors for the big studios.
On the business side, the costs of big-budget studio films also leads to conservative choices in cast and crew.
The problem is exacerbated by the trend towards co-financing (over two-thirds of the films put out by Warner Bros. in 2000
were joint ventures, up from 10% in 1987). An unproven director is almost never given the opportunity to get his or her big
break with the studios unless he or she has significant industry experience in film or television. They also rarely produce
films with unknown actors, particularly in lead roles.
Until the advent of digital alternatives, the cost of professional film
equipment and stock was also a hurdle to being able to produce, direct, or star in a traditional studio film.
The cost of 35mm film is outpacing inflation: in 2002 alone, film negative costs were up 23%, according to Variety. Film requires
expensive lighting and post-production facilities.
But the advent of consumer camcorders in 1985, and more importantly, the arrival of high-resolution digital
video in the early 1990s, have lowered the technology barrier to movie production significantly. Both production and post-production
costs have been significantly lowered; today, the hardware and software for post-production can be installed in a commodity-based
personal computer.
Technologies such as DVDs, IEEE 1394 connections and non-linear editing system pro-level software like Adobe
Premiere Pro and Final Cut Pro, and consumer level software such as Final Cut Express and iMovie make movie-making relatively
inexpensive.
Since the introduction of DV technology, the means of production have become more democratized. Filmmakers can
conceivably shoot and edit a movie, create and edit the sound and music, and mix the final cut on a home computer. However,
while the means of production may be democratized, financing, distribution, and marketing remain difficult to accomplish outside
the traditional system. Most independent filmmakers rely on film festivals to get their films noticed and sold for distribution.
Animation
Main article: Animation
Animation is the technique in which each frame of a film is produced individually, whether generated as a computer
graphic, or by photographing a drawn image, or by repeatedly making small changes to a model unit (see claymation and stop
motion), and then photographing the result with a special animation camera. When the frames are strung together and the resulting
film is viewed at a speed of 16 or more frames per second, there is an illusion of continuous movement (due to the persistence
of vision). Generating such a film
is very labour intensive and tedious, though the development of computer animation has greatly sped up the process.
Graphics file formats like GIF, MNG, SVG and Flash allow animation to be viewed on a computer or over the Internet.
Because animation is very time-consuming and often very expensive to produce, the majority of animation for
TV and movies comes from professional animation studios. However, the field of independent animation has existed at least
since the 1950s, with animation being produced by independent studios (and sometimes by a single person). Several independent
animation producers have gone on to enter the professional animation industry.
Limited animation is a way of increasing production and decreasing costs of animation by using "short cuts"
in the animation process. This method was pioneered by UPA and popularized (some say exploited) by Hanna-Barbera, and adapted
by other studios as cartoons moved from movie theaters to television.
Film
When it initially produced, a fiis norshaudiein a movie theater. The first theater designed exclusively for
cinema opened in Pittsburgh, Pennsylvania in 1905. Thousands of such theaters were built or converted from existing facilities
wa few years. In the United States, these theaters came to be known as nickelodeons, because admission typically cost a nickel
(five cents).
Typically, one film is the featured presentation (or feature film). There were "double features"; typically,
a high quality "A picture" rented by an independent theater for a lump sum, and a "B picture" of lower quality rented for
a percentage of the gross receipts. Today, the bulk of the material shown before the feature film (those in theaters) consists
of previews for upcoming movies and paid advertisements (also known as trailers or "The Twenty").
Originally, all films were made to be shown in movie theaters. The development of television has allowed films
to be broadcast to larger audiences, usually after the film is no longer being shown in theaters. Recording technology has
also enabled consumers to rent or buy copies of films on video tape or DVD (and the older formats of laserdisc, VCD and SelectaVision
— see also videodisc), and
Internet downloads may be available and have started to become revenue sources for the film companies. Some
films are now made specifically for these other venues, being released as made-for-TV movies or direct-to-video movies. These
are often considered to be of inferior quality compared to theatrical releases.
And indeed, some films that are rejected by their own studios upon completion are dumped into these markets.
The movie theater pays an average of about 55% of its ticket sales to the movie studio, as film rental fees.
The actual percentage starts with a number higher than that, and decreases as the duration of a film's showing continues,
as an incentive to theaters to keep movies in the theater longer. However, today's barrage of highly marketed movies ensures
that most movies are shown in first-run theaters for less than 8 weeks. There are a few movies every year that defy this rule,
often limited-release movies that start in only a few theaters and actually grow their theater count through good word-of-mouth
and reviews.
According to a 2000 study by ABN AMRO, about 26% of Hollywood movie studios' worldwide income came from box
office ticket sales; 46% came from VHS and DVD sales to consumers; and 28% came from television (broadcast, cable, and pay-per-view).
Development of film technology
Film stock consists of a transparent celluloid, polyester, or acetate base coated with an emulsion containing
light-sensitive chemicals. Cellulose nitrate was the first type of film base used to record motion pictures, but due to its
flammability was eventually replaced by safer materials. Stock widths and the film format for images on the reel have had
a rich history, though most large commercial films are still shot on (and distributed to theaters) as 35 mm prints.
Originally moving picture film was shot and projected at various speeds using hand-cranked cameras and projectors;
though 16 frames per second is generally cited as a standard silent speed, research indicates most films were shot between
16-23 fps and projected from 18 fps on up (often reels included instructions on how fast each scene should be shown) [1].
When sound film was introduced in the late 1920s, a constant speed was required for the sound head.
24 frames per second was chosen because it was the slowest (and thus cheapest) speed which allowed for sufficient
sound quality. Improvements since the late 19th century include the mechanization of cameras — allowing them to record
at a consistent speed, quiet camera design — allowing sound recorded on-set to be usable without requiring large "blimps"
to encase the camera, the invention of more sophisticated filmstocks and lenses, allowing directors to film in increasingly
dim conditions, and the development of synchronized sound, allowing sound to be recorded at exactly the same speed as its
corresponding action. The soundtrack can be recorded separately from shooting the film, but for live-action pictures many
parts of the soundtrack are usually recorded simultaneously.
As a medium, film is not limited to motion pictures, since the technology developed as the basis for photography.
It can be used to present a progressive sequence of still images in the form of a slideshow. Film has also been incorporated
into multimedia presentations, and often has importance as primary historical documentation. However, historic films have
problems in terms of preservation and storage, and the motion picture industry is exploring many alternatives. Most movies
on cellulose nitrate base have been copied onto modern safety films. Some studios save color films through the use of separation
masters — three B&W negatives each exposed through red, green, or blue filters (essentially a reverse of the Technicolor
process). Digital methods have also been used to restore films, although their continued obsolescence cycle makes them (as
of 2006) a poor choice for long-term preservation. Film preservation of decaying film stock is a matter of concern to both
film historians and archivists, and to companies interested in preserving their existing products in order to make them available
to future generations (and thereby increase revenue). Preservation is generally a higher-concern for nitrate and single-strip
color films, due to their high decay rates; black and white films on safety bases and color films preserved on Technicolor
imbibition prints tend to keep up much better, assuming proper handling and storage.
Some films in recent decades have been recorded using analog video technology similar to that used in television
production. Modern digital video cameras and digital projectors are gaining ground as well. These approaches are extremely
beneficial to moviemakers, especially because footage can be evaluated and edited without waiting for the film stock to be
processed. Yet the migration is gradual, and as of 2005 most major motion pictures are still recorded on film.
Endurance of films
Films have been around for more than a century, however this is not long when one considers it in relation to
other arts like painting and sculpture. Many believe that film will be a long enduring art form because motion pictures appeal
to diverse human emotions.
Apart from societal norms and cultural changes, there are still close resemblances between theatrical plays
throughout the ages and films of today.
Romantic motion pictures about a girl loving a guy but not being able to be together for some reason, movies
about a hero who fights against all odds a more powerful fiendish enemy, comedies about everyday life, etc. all involve plots
with common threads that existed in books, plays and other venues.
The reason motion pictures endure is because people still want escapism, adventure, inspiration, humor and to
be moved emotionally. Civilization develops and changes, at least in surface features, and so calls for a constant renewal
of artistic means to channel these desires. Films provide them in an accessible and powerful way.
See also
Basic types of film WIKIFI02
Narrative film WIKIFI03
Cinematic genre WIKIFI04
Documentary film WIKIFI05
Experimental film WIKIFI06
Animation
Lists
Lists of films WIKIFI07
Lists of films by year WIKLIST5
List of movie-related topics (contains many other movie-related lists) WIKMO001
List of movies WIKMO000
Lists of movie source material WIKMO002
List of Cult Films WIKMO003
List of film festivals WIKMO023
List of fantasy films WIKIFI01
List of cinematic genres WIKMO004
List of movies with plot twists WIKMO005
List of fantasy films WIKMO006
List of lesbian & gay films WIKMO007
List of films noir WIKMO008
List of disaster movies WIK
List of horror films WIKMO010
List of Mafia movies W
List of racism-related movies WIKMO012
List of science fiction films WIKMO014
List of films about possessed or sentient inanimate objects WIKMO013
List punk moviesWIKMO015
List of movie serie WIKIFI08
Listof character-based movie franchises WIKMO016
List of computer-animated films WIKMO017
List of longest movies in history WIKMO018
List of highest-grossing films WIKMO019
List of movie clich? WIKMO023
List of movies that have been considered the greatest ever WIKMO020
List of movies that have been considered the worst ever WIKMO021
List of films by gory death scene WIKMO022
List of films with single syllable titles WIKIFI09
List of sequels considered better than the original WIKIFI10
Last surviving cast member WIKIFI11
List of film formats WIKIFI12
Other
Film actors WIKIAC01
African Cinema WIKICO01
Digital cinema WIKIFI14
Filmmaking WIKIFI15
Film criticism WIKIFI16
Film journals and magazines WIKIFI19
Film festival WIKIFEST
Film theory WIKIFI17
History of cinema WIKIHI00
Internet Movie Database WIKIFI20
Movie star WIKIACMO
Sound stage WIKIFI18
The Movie Spoiler WIKIFI13
Cinema of Taiwan WIKICITA
Films by genre WIKMO024
Literature
Paul Read. A Short History of Cinema Film Post-Production (1896 - 2006), in English; in: Joachim Polzer (editor).
Zur Geschichte des Filmkopierwerks. (On Film Lab History). Weltwunder der Kinematographie. Beitr?/FONT?ge zu einer Kulturgeschichte der Filmtechnik. Volume 8.2006. April 2006.
336 pages.
Nowell-Smith, Geoffrey (ed.). The Oxford History of World Cinema. Oxford University Press, 1999. ISBN 0198742428
Hagener, Malte, and T?/FONT?teberg,
Michael. Film: An International Bibliography. Stuttgart: Metzler, 2002. ISBN 3-476-01523-8
Vogel, Amos. Film As a Subversive Art. Weidenfeld & Nichols, 1974.
The Oxford History of World Cinema, Oxford University Press, 1999; Geoffrey Nowell-Smith, ed. Glorious Technicolor:
The Movies' Magic Rainbow, Fred E. Basten. AS Barnes & Company, 1980
Reel Women. Pioneers of the Cinema. 1896 to the Present by Ally Acker, London: B.T.Batsford 1991
Reel Racism. Confronting Hollywood's Construction of Afro-American Culture,
Vincent F. Rocchio, Westview Press 2000
New Hollywood Cinema: An Introduction, Geoff King . Columbia University Press, 2002.
Notes on Film Noir Paul Schrader. Film Comment. '84?
Celluloid Mavericks: A History of American Independent Film by Greg Merritt; Thunder's Mouth Press 2001
Africa shoots back. Alternative perspectives in sub-saharan francophone african film by Melissa Thackway, Indiana
University Press 2003
Glorious Technicolor; directed by Peter Jones. Based on the book (above); written by Basten & Jones. Documentary,
(1998).
Francesco Casetti, Theories of Cinema, 1945-1990, Paperback Edition, University of Texas Press 1999
The Oxford Guide to Film Studies, Oxford University Press 1998
Walters Faber, Helen Walters, Algrant (Ed.), Animation Unlimited: Innovative Short Films Since 1940, HarperCollins
Publishers 2004
Trish Ledoux, Doug Ranney, Fred Patten (Ed.), Complete Anime Guide: Japanese Animation Film Directory and Resource
Guide, Tiger Mountain Press 1997
Steven Spielberg in The making of Jurassic Park
External links
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